


Once you have passed a really large ship you will find Hjalmar's Camp, and past that Urskar.Ĭontinue on and find a cave and subset of tunnels, it will require some swimming and investigating to get through but try and find ways going up, as your objective is the top of the mountain. Once there, follow the coastline northwest past ship wreckage, and find a perilous cliff past with sets of bridges to cross heading south. To get to your destination, you will have to sail across the ocean towards Marlin Coast. The Lord of Undvik as the destinations are the same. Since the way to Undvik contains high level monsters, it is advisable that you complete some of the main quest and ideal that you wait to obtain The cave belongs to Clan Tordarroch in the North of Undvik. His assistant however will volunteer that the people in Undvik hide away tools that could be used for this craft. Initiating conversation will trigger a dialogue on whether a lightweight but strong armor can be crafted, where he tells you it is not possible. Visit Crow's Perch and find Fergus and his forge. Walkthrough Locations: Crows' Perch, Clan Tordarroch Forge in Undvik, Wolven GladeĬharacters: Fergus, Yoana, General Harmon Aep Groenekan, Baron's QuartermasterĮnemies: Rock Troll, Bandits, Archgriffin

Master Armorers is a Secondary Quest in The Witcher 3: Wild Hunt.
